Pokemon Brown, an old GBC ROM hack and a popular fangame, recently got a major update. The game has undergone various changes, and the list is quite long. So, we decided to create this post, Pokemon Brown Changelog, to list all the changes in one place, ensuring that no one has any difficulties accessing them.
Pokemon Brown Information
- Author: RainbowDevs
- Hack Off: Red
- Language: English
- Status: Completed
Also Check Out: Pokemon Brown Information, Features and Download
Pokemon Brown Changelog
Version 6.1.2
Bugfixes
- Mt. Boulder’s B1F static encounter NPC was hidden by mistake when TM14 was added. This prevented Pokedex completion in version 6.1.1.
- The other player’s selected Pokemon at the trading selection screen was incorrectly displayerd.
- The Pokeball icon when changing boxes wasn’t loaded from the start menu.
- Azalea’s Gym still had some leftover hidden objects that could be accessed after getting the gift Pokemon.
- Event at the final cave was being reset everytime the player beat the Rijon League.
- A King’s Rock could be used on Politoed to evolve it into Politoed (old Brown leftover).
- False Swipe Move tutor NPC has been moved to “fix” a collision issue in Azalea Town.
- When beating the Elite 4, the blackout/teleport/dig/escape rope map was incorrectly set (normally it should be set to Seashore City). Blacking out or using teleport/dig/escape rope would end up on a glitched map.
- There was an specific frame window for a Rocket in Final Island that could trigger a corrupted battle.
Move Changes
- G.Weezing now learns Body Slam by TM.
- Bulbasaur now learns Growth at level 29 instead of Growl.
- Noivern at E4 knew Moonblast instead of Moonlight (Noivern can’t learn Moonblast).
New Features
- Before releasing a Pokemon from the PC, a menu displays allowing to view the Pokemon’s stats, just like the withdrawn and deposit menus. This helps identifying Nicknamed or Shiny Pokemon before releasing.
- Pokeballs can’t be used when the enemy Pokemon is Flying/Digging.
Graphics/Maps
- Pokeball icons gfx for battle HUD, Pokedex and box swapping updated.
- Silk Tunnel 1F had some wrong wall tiles near the hole that would connect to International Tunnel in Prism.
- Tileset 0x0C (12) has been internally freed for future use if needed.
- Minor changes to gate maps (i.e. added stools for the guards).
- Johto gates graphics updated to be more similar to Gen 2.
- Botan cave is now entered via a cave entrance instead of stairs.
- Minor change to Castro Manor’s map: the eastern exit now goes to a new side dock in Castro Valley by the Manor instead of the Manor’s entrance.
- Better background blending for stools and tables for lab tileset.
- West entrance at the Rinjoh Peak gate is now only one tile, having a tree on the top half (same as all other horizontal gates in the game).
- The “map” on the map house at Hayward now has a unique sprite instead of being a book.
Tweaks
- Bugsy’s text slightly modified to clarify the 8th Gym Leader not being able to be rematched (Bugsy is the 8th rematch).
- Wild encounters for Power Plant and Botan City Cave have been tweaked to increase the rare 1% encounters to 5%.
- Tyrogue has been added as a 5% encounter to route 54 (previously only available as 1% encounter until post-game).
- The girl at Hayward looking for her Slowbro now randomly turns around instead of just looking to her left.
- Rocket at route 34 has had its engage distance reduced to 1.
- The scientist NPC at Route 34 Gate now only moves left to right to prevent him going into the door.
- Text has been added to the “notebook” on the table at the map house lady at Hayward City.
- Minor text fixes.
Version 6.1.1
Bugfixes
- The new laptops glitched the game when changing boxes, with potential savegame corruption.
- Pokedex saved page was being reset after trainer battles and bugged after entering Rijon League’s lobby.
Move Changes
- Palette Black’s Honchcrow had two illegal moves.
- G.Weezing now learns Double-Edge by TM.
- Koffing, Weezing and G.Weezing now learn Take Down by TM.
- Poliwrath now learns Dynamic Punch as evolution move instead of Submission (Submission can still be learned via the Move Relearner).
- Crobat now learns Sky Attack instead of Poison Jab as evolution move (Poison Jab is still natually learned at level 32).
- Bellsprout and Weepinbell’s learnset modified so they learn stab moves earlier.
Tweaks
- Pinsir is now available at Castro Forest (it was previously locked to post-game).
- Pidgeotto has been changed into a 1% Pidgeot encounter.
Version 6.1
Bugfixes
- Trade evolutions couldn’t be triggered.
- When visiting the Final Cave, the script for the Silph Warehouse Giovanni fight would be changed, erroniously triggering the battle if you went back to that map. To fix this if you have already been to the Final Cave, visit the Final Cave again.
- Using Toxic could crash the game in certain situations (introduced in 6.0.1).
- After getting the Pokedex Completion Diploma, going to Route 67 would trigger an unintended rival fight immediately.
- Using Surf from the field moves list in the party menu to stop surfing corrupted the map due to a wrong function call that should have been updated.
- Some overworld Pokemon became eggs in 6.0.1.
- It is no longer possible to trigger item evolutions in battle (vanilla bug).
- Psychic/Psywave/Night Shade’s animation doesn’t wiggle the top 3 screen lines (vanilla bug).
- When switching out Pokemon, Counter could still hit as it uses the data of the last selected move. Fixed for both player and enemy.
- Confusion damage was either physical or special depending on the last selected move’s attribute. It is now always physical.
- Move relearner would crash if the Pokemon couldn’t relearn any moves.
- Rod tiles when fishing weren’t being properly loaded.
- Smoke tiles when moving boulders weren’t properly loaded.
- Corrected collision error in Haunted Forest’s tileset.
- Text speed was incorrect when using the Move Tutors.
- Helix Fossil could be respawned after beating the E4 even before you get it the first time.
- The wrong music would play after an in-game trade if riding the bike (possible inside gates).
- In-game trades will show proper shinyness in the trade animation for both Pokemon.
- On some edge sitations, spontaneous defrosting could crash the game.
- On certain situations, the previous text could be briefly seen in the battle textbox when leveling up after capturing a Pokemon.
- Pokemon can attack the turn they spontaneously defrost (enemy could, but player could not).
- Previous text could be briefly seen after exiting the party menu when using a Move Tutor.
- Eagulou Park Area 2 had an incorrect Victreebell surf encounter instead of the intended Poliwag.
- Some Pokemon would appear as available via Super Rod at Gravel Town, but there are no fishing spots at Gravel Town.
- Warps at Route 65 and Route 34 behaved as warpads instead of doors.
- A collision issue allowed the player to push a boulder into elevated terrain at the Secret Cave.
- A collision issue allowed the player to walk onto mountains from a carpet tile at Eagulou Park.
New Features
- Improved Pokedex “Area” map to better differentiate the Grass|Cave/Surfing/Super Rod pages.
- Added laptops (they act like a PCs) to the Final Dungeon rest zone and Rinjoh Peak Gates to avoid needless backtracking.
- Some Rocket grunts are now female.
- Added new Move Tutors: Giga Impact (Rijon League Lobby), Dark Pulse (Mr. Rumiko), Draining Kiss (Owsauri), Fire Blast (Rijon League Lobby) and Elemental Punches (new house at Castro Valley).
- Move Tutors show the current money.
- Move Tutors can now have different prices:
- False Swipe P1000
- Hyper Voice P8000
- Giga Impact P8000
- Fire Blast P9000
- Elemental Punches P3000
- Dark Pulse P3000
- Draining Kiss P2000
- Mt. Boulder B1F now has an itemball for TM14 (Blizzard). This will only appear on new savegames.
- A new fossil item has been added: Old Amber. Revive it to get Aerodactyl.
Quality of Life Features
- Player’s PC now shows the Bag and PC item count at the Withdraw/Deposit/Toss menu.
- Party is healed after entering the Hall of Fame.
- The Item Finder Bubble is now 3 times faster (shows for 20 frames instead of 60).
- When entering the Haunted Forest, the Blackout/Dig/Escape Rope/Teleport is set to Botan City.
- The Rocket that rewards the Helix Fossil will now give it after the battle, with no need to interact with him.
- The Pokedex “page” is now kept when you exit, to make it easier to use. It will be reset when loading the savegame (back to the first entry).
Graphics/Maps
- Backsprites shown at the Hall of Fame animation hadn’t been updated to the latest versions.
- The collectible orbs now have their own overwrold GFX.
- A sleeping Noibat is now hanging on Owsauri’s Daycare.
- Owsauri City Gym now has icy floor and rock graphics.
- Mt. Boulder now has ice tiles and rocks.
- Mt. Boulder 1F stairs leading to Eagulou now use the upstairs tile instead of the downstairs one.
- Some bikes have been added to Jaeru City next to the Bike Shop.
- Seneca Caverns now have more surfable water.
- The Manager’s room at Silph Warehouse now has chairs surrounding the meeting table.
- Minor update to International Tunnel and Silk Tunnel to accommodate better with Pokemon Prism continuity.
- Minor background blending for carpet tiles throughout all tilesets and bikes at the bike shop.
- Route 65 map has had some minor updates.
- Route 56 now has an extra dock tile to prevent fishing from Eagulou City (this was possible due to map overlapping).
Move Changes
- Spinarak learned “Nothing” at level 24 instead of “Poison Jab”. This also could cause a Move Relearner/Deleter menu glitch.
- Champion’s team moves have been adjusted to better use the team’s stats.
- Champion’s grass starter team rematch had one Pokemon with the wrong level.
- Some of the Special Trainer’s Pokemon now know Giga Impact.
- Joe’s team has been tweaked for the Gym Battle and rematch.
- Raichu learned ThunderPunch at level 50 instead of Thunder.
- Added a new move: Giga Impact. Works as a physical Hyper Beam.
- Giga Impact has a new, custom animation.
- Draining Kiss now restores 75% of damage instead of 50%.
- Some Pokemon had their movesets updated.
- Base Stats Changes
- Koffing level 30 cap to evolve into G.Weezing has been removed.
- Umberon and Espeon’s special base stat has been rebalanced (Umbreon 60->95, Espeon 130->110). (1)
- Mankey, Primeape and Annihilape’s special stat has been slightly nerfed (1).
- Jigglypuff’s special stat has been increased (1).
(1) Talk to the trading NPC at any Pokemon Center to update them (stats will auto-update on level up or PC deposit/withdraw).
Generation 1 doesn’t have separate Special Attack and Special Deffense base stats, so Gen 2 and onwards Pokemon have been given a special stat that approximates both in a single stat to the best of our knowledge.
Tweaks
- Rinjoh Peak’s Snorlax is now level 40.
- Corrected wrong warp at Rinjoh Peak – Illex Forest Gate.
- Town Map at Route 58 gate incorrectly showed as “Route 59”.
- Increased trainer levels for some trainers at Rinjoh Veloway and Route 34.
- Jigglipuff can now be encountered at Route 50 and Route 51.
- Machop can now be encountered at Route 55.
- 30 Year Cave wild Pokemon are now stronger.
- Surf and Super Rod encounters have been added to Owsauri City and Castro Forest.
- Super Rod encounters for Owsauri Gym have been changed.
- Ice Stone at Castro Valley changed to Water Stone.
- Fossils are now longer Key Items. They can be sold for P30000.
- Master Ball can be sold for P100000.
- Route 65 guards now ask for the Sprout Badge and then the Sparky badge (so you need Marine, Hail and Sprout instead of Marine, Hail and Sparky badges to go to Seneca Caverns). This follows the Trainer Card and visited towns order.
- Bugsy’s rematch now also shows a Star icon in the trainer card (2)
(2) If you already won against Bugsy, you’ll need to win against him again to have the Star icon show on your trainer card.
Text Updates
- Fixed typo in Misdreavous and Slowking’s Pokedex entries. Annihilape and Sylveon’s Pokedex entries modified to fit in two pages instead of three (like all the other entries).
- The Gym Guide at the Rijon League now points out the 30 year cave location as a good training spot (which it is, since the wild Pokemon there had their levels increased).
- Prof. Tim Aide’s Item Finder description is now better and showcases the icon bubble for it.
- Minor text updates.
Version 6.0.1
- Updates to the readme file with questions that cover playing the game in color, revised save file updating instructions, and others.
- Bugfix: it was possible to softlock at the 4th Elite Four member room if you previously wiped out against the Champion and challenged the Elite Four again. (Saving, reseting and reloading fixed the softlock).
- Bugfix: the game would crash at the move relearner if you didn’t have enough money.
- Bugfix: if you blacked out at Eagulou Park inside the area where you battle Pokémon normally, after going into the Park’s gate the game would think you were going back from inside the Park and prompt the player if they were leaving. Selecting “YES” in that dialogue would crash the game. Eagulou Park’s variables are now cleared when blacking out, preventing this (there where no areas where you could black out in vanilla game).
- Bugfix: substitute would always fail due to wrong implementation of a bugfix to prevent the user fainting if using the substitute would leave it at 0 HP.
- Bugfix: some trainer Pokémon had the wrong HP (normally overflowing) when there were surf encounters already loaded. This could lead to strange AI behaviors.
- Bugfix: Original Brown had two “PP UP” items, with different internal ID numbers. One of them doesn’t work and was accidentally used in the game. This has been changed and it will now display as “Brick”. You can sell the Bricks for the same money you spent on 6.0.
- Bugfix: it was possible to trigger bookshelves text in certain circumstances when turning around without moving (vanilla bug).
- Bugfix: using TM00 (Flash) will no longer say it booted up an HM.
- Bugfix: some houses (i.e. Good Rod house) had a door due to sharing map data with the daycare. Daycare now has its own map data.
- Bugfix: the Eevee sold at Owsauris Casino was one of the old Eevees (old Brown had multiple Eevee internally). (1)
- Bugfix: fixed sprite “corruption” when travelling from route 55 to Merson City.
- Bugfix: invulnerability glitch was only fixed for the player and not for the enemy. (2)
- Buffix: when trying to immediately run from a battle after engaging and the Pokémon was in red health, the game would have a big delay before actually running away.
- Bugfix: some leftover signposts were intractable at Eagulou Park.
- Bugfix: Some moves (specially not Gen 1 moves, i.e. Burning Mist) could behave as the wrong physical/special type.
- Bugfix: some high critical hit moves (i.e. Aeroblast) weren’t properly recognized as such (same problem affecting correct p/s typing).
- Bugfix: riding the bike at Prism’s Museum isn’t allowed anymore.
- Bugfix: evolution wouldn’t trigger if any mon levelled up with capture experience.
- Bugfix: Seashore City and Route 52 shared the encounter table, thus the Pokédex area displayed grass/cave encounter Pokémon being available at Seashore City. It now has its own encounter table.
- Bugfix: move data will be shown again after trying to overwrite an HM move.
- Bugfix: cut animation will no longer play after inflicting poison.
- When inflicting poison, burn or frozen status, a new animation will play instead of the vanilla “screen shake”. (3)
- When hurt by burn damage, a burn animation will play (vanilla uses the same animation for both poison and burn damage).
- When animations are turned off, Dig and Fly animations will still play.
- Diploma screen had a visual tile error. The text has also been tweaked.
- Previously, there was a 20% chance for the player/enemy to defrost. Now it’s 10%, but the player/enemy may attack the turn it thaws.
- Mach Punch is now a priority move, paired with Quick Attack and ExtremeSpeed.
- Spark had 10% paralyze chance instead of 30%.
- Charizard learns Wing Attack instead of Air Slash (still learns it via TM).
- Updated Jr.Trainer Male’s sprite.
- False Swipe is now Neutral damage instead of Abnormal type (it was unfortunately too bad). This means it can affect Ghost types too. (4)
- Clefairy learned Light Screen both at level 45 and 48, now only at 45.
- Sandshrew learnt the move “Nothing” at level 25 instead of Dig (as intended).
- Pidgey, Pidgeotto and Pidgeot’s moveset has been slightly tweaked so they learn Flying type moves earlier.
- Some stone evolutions now learn some moves at high levels instead of none. (5)
- Psyduck in Merson Pokémon Fan Club is now a Seel (as was originally intended for 6.0).
- Rijon’s League Main entrance is now set as blackout/teleport/dig map when entering the lobby.
- Grammar fixes.
Footnotes
(1) How to fix Eevee: get it on your team, then talk to the trading lady at any Pokémon Center.
(2) Invulnerability glitch: if a Pokémon is fully paralysed or hurts itself in confusion while in the semi-invulnerable stage of Fly or Dig, almost all moves from the opponent will miss or fail until the user switches Pokémon, finishes the battle or successfully performs a charging move.
(3) when the enemy inflicts an status condition to the player, the extra animation won’t play. This is vanilla RB behaviour.
(4) Might become abnormal again if a rebalance update changes the abnormal compatibility types.
(5) New Stone Evolution Pokémon moves:
Pokémon | Level | Move |
---|---|---|
Raichu | 50 | Thunder |
Nidoqueen | 50 | Earthquake |
Nidoking | 50 | Earthquake |
Clefable | 35 50 | Moonlight Moonblast |
Ninetales | 40 | Fire Blast |
Wigglytuff | 40 60 | Hyper Voice Moonblast |
Starmie | 40 60 | Psychic Hydro Pump |
Version 6.0
Quality of Life Enhancements
- The amount of Pokémon stored in a box is shown in the box list.
- You can see the current box’s Pokémon count at the Party Menu.
- A message will appear after capturing a Pokémon if the current Box is full.
- Press SELECT in the Start Menu to change the current Pokémon Box.
- When using Exp. Share only a single message will appear for party Pokémon instead of one message for each Pokémon in the party.
- Healing animation in the Pokémon Center has been sped up.
- When a Repel ends, if there is another one in the bag the game prompts to use another one. It will try to use, in the following order, a Max Repel, Super Repel or Repel.
- Rare candy can now be used on level 100 Pokémon to trigger evolution/update its stats from STAT EXP gains. The rare candy will only be consumed if an evolution actually occurs.
- When talking to the trading NPC at any Pokémon Center, stats will be recalculated (useful for level 100 Pokémon).
- Fly points added to Final Island and Seneca Peninsula’s Poké Center.
- Buy/Sell menu now can increments/decrements of 10 units pressing left/right.
- Battle HUD displays move’s typing, power, move type (physical/special/status), accuracy and PP.
- “Slow text” option setting converted to “Instantaneous text” option.
- The number of current items in the bag/PC is now shown.
- Several story Key Items won’t be given as an item anymore, saving inventory space. They will be added to the new player’s Lockbox instead. Press START at the item menu to view your Lockbox’s contents.
- The Town Map is no longer an item, it can be accessed directly from the START menu when received.
- After beating the Elite Four, a shortcut opens in Jaeru city to skip the maze.
- The clerk in Owsauri’s casino now has a menu to select between buying 50, 250, 500 or 1000 coins.
- “Owned” icon appears in battles when you’ve registered the rival’s Pokémon to Pokedex (like in GSC).
- Removed artificial save delay.
- Slot machines payout has been made faster (previously ~20 seconds for 300 coins, now only 5 seconds).
- Healer NPC added to Haunted Forest entrance. A healer also appears at Botan City after the Warehouse events.
- Player’s PC at seashore will function as a normal PC after receiving the Pokédex.
- Dig/Escape Rope can now be used in the International Tunnel.
- Fly can be used on both rooftops and in Castro Valley’s dock.
- An end-game shop with all TMs and Evolution items has been added.
- TM and HM have been renamed. I.e. “HM 03” is now “HM 03 SURF”. This allows both knowing which move they teach in shops and easily finding them in the PC/BAG.
- Overworld HM shortcuts:
- Press SELECT in front of a tree to use CUT (if the requirements are met).
- Press SELECT in front of a water tile to use SURF (if the requirements are met).
- Press SELECT to use the Item Finder in the overworld if it is in the bag (and if no cut-able tree or water is in front of the player).
- Hold A and press SELECT in front of a water tile to use the best rod in your inventory.
- Hold A and press SELECT to ride your bike.
- Hold B while walking, surfing or biking to increase your travel speed.
Gameplay Features
- On New Game, you can select between two different main character styles.
- You can toggle your style at any time using the wardrobe in the player’s bedroom.
- Title screen shows the current player’s style sprite (random if no save game is present).
- Full Rijon Pokédex is obtainable in-game.
- The 7 Hidden Treasures now actually serve a purpose, with fair rewards for obtaining them. Look for clues at the new Prism Museum in Moraga Town.
- Three new evolutions and a new two-evolution species added (Pokédex total: 230).
- All TMs are now available to be purchased at different points in the game (generally after you’d have access to them as a reward/item).
- New evolution methods for some Pokémon, including Eevee, Tyrogue and Magneton.
- Added evolution moves (moves that are learnt upon evolution, regardless of level).
- Shiny Pokémon.
- Pokémon’s gender and shininess will be displayed at the several screens where this information is relevant.
- Modern Exp. Share mechanics: all participants get 100% experience. When Exp. Share is on the bag, non participants in the party get 1/2 experience EACH.
- All special trainers have custom movesets for their teams.
- Move deleter and relearner tutors added to Botan City.
- Added critical capture mechanic.
- New Item Finder: when on the bag, an icon bubble will appear over the player’s header when entering a map if there are hidden items in the map. When a hidden item is on the screen, arrows will show the direction of the nearest hidden item. When using the item finder, the icon bubble won’t appear if no more hidden items are on the map.
- After beating the Elite Four, you can battle all Gym Leaders’s (and Bugsy) true teams. The Elite Four also becomes more difficult for an extra challenge. Beat all rematches for a prize.
- A shop has been added to Azalea Town.
- The 5 free Pokéball event at the start of the game has been restored.
- Move learning is no longer skipped when leveling up multiple levels.
- New NPCs and trainer battles added to Seneca Caverns.
- You can get a Shiny Charm upon Pokédex Completion when having your Pokédex rated. Shiny charm also works for gift Pokémon, like the starters and Porygon.
- When starting a new game, you will be asked to keep the shiny charm if previously obtained.
- Pokédex Area menu can now show grass/cave Pokémon locations, surfing locations and super rod locations.
- Exp. Bar has been added to the battle HUD.
- Pokémon also get experience when capturing.
- A trophy and diploma will be shown in the player’s room for Elite Four defeat and Pokédex completion respectively.
- Added Move Dex: you can view learnsets in-game for owned species. You can also access it from the party menu for Pokémon in the party.
- When learning a new move, the new move’s data will be displayed on screen.
- Status screen now shows full move data: Power, Accuracy, Type and Physical/Special/Status type.
- Move tutors.
- Owsauri’s daycare backyard now is accessible and the Pokémon there can be interacted with.
- Added a new in-game trade at Botan City.
- Legendary Pokémon static encounters will reset upon beating the Elite Four, but ONLY if the Pokémon isn’t registered as owned in the Pokédex.
- Both Snorlax static encounters will reset upon beating the Elite Four.
- When beating the Elite Four, there’s a 10% chance that the fossils will respawn. There’s also a 5% chance for the Master Ball respawning.
Battle Engine
- Physical/Special split.
- Type matchups rebalance: more compliant with Pokémon Prism. Check the types table for more information.
- Revised and updated all Pokémon base stats to be more in accordance with mainline ames/Pokémon Prism.
- Gym Leaders, Elite Four, Champion and Palette Patrols have Pokémon that have perfect DVs for extra difficulty.
- All other trainers’ Pokémon throughout the game will have random DVs instead of fixed DVs.
- Counter now only works with Physical moves.
- Pokémon now have a chance of thawing.
- Tri Attack now has a 21% chance of inflicting a status condition (3% freeze, 9% burn, 9% paralyze).
- Modernized Sleep: can attack on wake turn, max. duration 3 turns.
- ExtremeSpeed now has the same priority as Quick Attack.
- Move effects have been updated to modernize move mechanics. (I.e. Zap Cannon now has a 100% paralysis chance).
- New move effects added for the new moves.
- Modernized Struggle to modern neutral damage and recoil damage.
- (RB Bugfix) damage moves like Dragon Rage and Night Shade now apply type immunities.
- Removed vanilla Gen 1 25% chance for enemy stat down moves to miss.
Text and Lore/plot changes
- Changed Elite Four Red’s name to Redd to avoid confusion with Trainer Red from original RB.
- The pokémon shown at Prof. Tim’s speech is now the game’s mascot, Pidgeot.
- All areas renamed in accordance with Rijon’s shared universe.
- Changed text from Someone’s PC to Bill’s PC (as in Pokémon Prism).
- Many dialogues have been updated or tweaked throughout the game, especially Gym Leader and Elite Four’s.
- The game’s ending has been updated, more consistent with the general plot and Pokémon Prism’s continuity.
- Some new NPCs have been added.
- Multiple capitalization, typos, phrasing and text fixes.
- All Pokédex entries revised for typos and standardization.
Visual changes
- In SGB mode, palettes use pure white as in the Japanese version.
- New Title Screen.
- New Pokédex Screen.
- New Trainer Card screen, with new badge graphics (there were none previously).
- New Trading screen.
- All Gym Leaders, Elite Four and Mura have their own battle and overworld sprites.
- New Palette Red and Black sprites.
- Bugsy is now his own trainer class and has a unique sprite (Derbs84).
- Palette Black is now its own trainer class.
- Sprites for player character: battle, title screen, trainer card and overworld (walking, surfing, biking and fishing).
- Several overworld NPC sprites have been updated.
- Several trainer sprites have been updated.
- Each trainer class and the player now have its own palette when playing in SGB mode instead of a generic palette for all trainers.
- When playing on SGB mode, all Pokémon have individual palettes, including shinies.
- Added individual party Pokémon icons for the party menu.
- All overworld pokémon have unique sprites.
- Casino Slots graphics updated.
- Many Pokémon sprites have been updated.
- Updated some map connections to fix visual glitches/inconsistencies.
- When using a ball to capture, the sprite is different depending on the Pokéball used and, in SGB mode, a specific ball palette is loaded after capture instead of using the captured Pokémon’s palette.
- When playing on a GBC, a brown palette will be used by default.
- Acid armor animation has been changed so it no longer looks like the Pokémon disappears.
Map Updates
- The game now supports 16 more tiles for map graphics.
- Almost all tilesets have been tweaked in one way or another to improve visuals, with full new tiles in some maps.
- Many maps have had updates, some small, some bigger and some have had full revamps. All maps that also appear in Pokémon Prism have been synchronized.
- Signposts have been added all throughout the game, in all routes and some buildings.
- In SGB mode, the map palette loading routine has been changed. Now every map has its own palette.
- The cut “Rainbow palette” for SGB mode has been restored.
Wild Pokémon Encounters
- All non-Legendary Pokémon can be found in the wild.
- All maps with water tiles have been added propper surf encounters.
- Several maps that didn’t have encounters previously now have them.
- Super Rod fishing encounter maps have been adjusted.
- Super Rod encounters modified to include new pokémon (previously all Super Rod mechanics were vanilla RB’s).
- Old Rod has a 5% chance of fishing a level 30 Gyarados.
- Good Rod has a 25% chance for a level 20 Goldeen, Poliwag, Marill or Wooper.
Tweaks
- All Pokémon (230) can be obtained in-game. Encounter tables have been tweaked and some maps with no encounters now have them.
- Owsauri’s Game Corner has Togepi as a prize instead of Eevee.
- Some TMs are obtainable at different points in the game when compared to the 2014/TPP version.
- Coronet Stone deprecated in favor of the now canon ThunderStone for Magnezone’s evolution.
- Deprecated the “repeated species” for Eevee and Tyrogue as new evolution methods are available for them.
- All pokémon with trade evolutions can use the in-game item evolution or actually be traded to evolve. Species that require held items will also evolve when trading with another Brown 2024, no item required.
- Overworld poison damage won’t faint pokémon when it reaches 0 HP, but they will stay poisoned (same behavior as Pokémon Prism).
- Some hidden items have been changed.
- Fly points order and warp coordinates slightly adjusted.
- Town Map entries have been corrected and the order changed.
- An extra Magic Wand is now available.
- The following items are now Key items: Red orb, Blue orb, Green orb, Exp. Share, Sapphire egg, Ruby Egg, Gold Egg, Crystal Egg, Emerald Egg, Prism Key, Silver Egg.
- Updated some items and TMs prices.
- Park Ball now behaves as Great Ball instead of Ultra Ball: this boosts catch rate on full HP Pókemon with no status ailment from 4% to 8%.
- The guard in Botan’s gate only accepts the keg of beer instead of any drink.
- Champion’s room script modified to make more sense with the actual dialogue.
- Some trainer teams have been altered.
- If you battle every trainer in the game, the Pokédex should have all seen entries.
- Tyrogue’s evolution level is now its canon one (20).
- Low health alarm will be disabled after 3 beeps.
- The fly sprite is now that of the Pokémon that is using fly, both in overworld and town map.
- The flying Pokémon’s cry plays during the fly animation.
- Some trainer distances for engaging have been adjusted.
- Player now returns to Seashore City instead of Gravel Town after beating the Elite Four.
Move updates
- Added new moves: Laughing Gas, Burning Mist, Seed Bomb, Shock Smog, Poison Jab, Signal Beam, X-Scissor, Air Slash, Dark Pulse, Miasma, Ancient Power, Play Rough, Sharp Point, 3-D Attack, Cyber Crush, Odd Wave, Dice Roll, Rage Fist, Strange Steam, Dragon Pulse, False Swipe.
- Some moves have been retyped to Brown’s unique types.
- Some moves have been retyped to its current mainline series types.
- Some moves have been retyped to match Pokemon Prism, such as Dizzy Punch and DoubleSlap being Fairy-type moves.
- Move names have been standardized and all names follow the same conventions.
- Moves have been updated to current mainline stats whenever possible.
- Flash reintroduced into the game as TM00. It functions as a normal move and can be overwritten. It can still be used in the overworld, but there are no dark maps in the game.
- Full learnset revamp for all Pokémon. Check the included document for full learnsets.
- The move some TMs previously had in 2014/TPP Brown hold have been changed:
TM04 – Aeroblast -> Air Slash
TM05 – Triple Kick -> Dizzy Punch
TM11 – Bubble Beam -> Signal Beam
TM20 – Rage -> Steel Wing
TM34 – Bide -> Burning Mist
TM41 – Wood Hammer -> Seed Bomb
Pokemon type changes
One of Pokémon Brown’s defining characteristics was adding new types, but those were heavily underused. With the Pokémons maingame lore in mind, some species have changed types:
WIND
Suicune Water/Wind
Gyarados Water/Wind
Scyther Bug/Wind
Dragonair Dragon/Wind
Dragonite Dragon/Wind
Yanma Bug/Wind
Yanmega Bug/Wind
Zubat Poison/Wind
Golbat Poison/Wind
Crobat Poison/Wind
Butterfree Bug/Wind
Lugia Psychic/Wind
WOOD
Exeggcute Wood/Psychic
Exeggutor Wood/Psychic
Bellsprout Wood/Poison
Weepinbell Wood/Poison
Victreebel Wood/Poison
Farfetch’d Flying/Wood
SOUND
Misdreavus Ghost/Sound
Mismagius Ghost/Sound
Politoed Water/Sound
Porygon-Z Abnormal/Sound
Jigglypuff Sound/Fairy
Wigglytuff Sound/Fairy
GAS
Gastly Ghost/Gas
Haunter Ghost/Gas
Gengar Ghost/Gas
Koffing Poison/Gas
Weezing Poison/Gas
G.Weezing Gas/Fairy
ABNORMAL
Psyduck Water/Abnormal
Golduck Water/Abnormal
Drowzee Psychic/Abnormal
Hypno Psychic/Abnormal
Lickitung Normal/Abnormal
Lickilicky Normal/Abnormal
Ditto Abnormal/Abnormal
Porygon Abnormal/Abnormal
Porygon2 Abnormal/Abnormal
Trainer AI changes
- All special trainers now use “Good AI”.
- Trainer AI can’t no longer use items/swap Pokémon if his Pokémon are using Dig or Fly.
Audio Changes
- All Elite Four maps now have the same music.
- Palette Red’s battle tune is now the same as the Champion’s.
- All Gym Leader, Elite Four and Bugsy use the Gym Leader Battle tune.
- Music in some maps has been changed for consistency.
- Evolution music now plays during in-game trades.
- Low health alarm sound adjusted.
Trading
- Currently Pokémon Brown 2024 can only trade or battle with itself. A future update with trading compatibility with RB/GEN 2’s Time Capsule and 2014/TPP Brown is planned.
Bug Fixes
- Moves no longer say that they missed when hitting an immune opponent.
- Pokédex completion milestones corrected (previously unchanged).
- Prof. Tim’s Aides milestones updated to accommodate Rijon’s Pokédex (previously unchanged).
- Some hidden items that were out of bounds can now actually be accessed.
- Dig/Escape Rope can no longer be used at Pokémon Fan Club in Merson City nor the manager room in the Silph Warehouse.
- Fly can no longer be used inside Seashore Gym.
- (RB Bugfix) tile cut animation on Rijon League’s tileset.
- (RB Bugfix) grass and tree cuttable tiles (broken in 2014/TPP version).
- Metronome can’t pick empty move slots.
- Rescripted “nugget crew” north of Hayward so it is no longer possible to skip the final battle by losing. The nugget is given after the battle is won now.
Applied several vanilla RB fixes, credits: https://github.com/pret/pokered/wiki/%5BARCHIVED%5D-Bugs-and-Glitches#game-engine
- (RB Bugfix) MissingNo. tiles bug when surfing (happened next to Power Plant and in other places).
- (RB Bugfix) Instant text bug when talking with the Bike Shop clerk.
- (RB Bugfix) Escape Rope spinning bug for DMG and SGB.
- (RB Bugfix) NPCs can treat the bottom row or the rightmost column of a map as offscreen.
- (RB Bugfix) Smoke puffs from Strength boulders don’t show up correctly.
- (RB Bugfix) CollisionCheckOnWater doesn’t properly check for whether to Surf or not.
- (RB Bugfix) SlotMachine_StopWheel1Early.loop.
- (RB Bugfix) The hidden 40-coin stash in the Game Corner only gives half.
- (RB Bugfix) The PC screen in the healing machine doesn’t flash correctly.
- (RB Bugfix) Tile collision detection while on certain tiles causes bad performance and strange behaviour if more tiles are added to collision arrays.
- (RB Bugfix) The lower-right tile of Pokémon backsprites are deleted when sliding offscreen.
- (RB Bugfix) Minimize and Substitute can cause sprite glitches with enemy Pokémon.
- (RB Bugfix) The lucky slot machine in the Game Corner can be the nonexistent slot machine 255.
- (RB Bugfix) CoordsData_6055e doesn’t have a proper ending terminator” (pokemontower2f).
- (RB Bugfix) Double Edge looks weird when the opponent uses it.
- (RB Bugfix) The slot machine’s tile loading routine loads too many tiles.
- (RB Bugfix) The lucky slot machine in the Game Corner doesn’t stop when it should if there are two 7s or BARs on the middle or bottom of the wheel.
- (RB Bugfix): Jump Kick and High Jump kick do proper recoil damage.
- (RB Bugfix): Focus Energy and Dire Hit now actually increase the chance for critical hits.
- (RB Bugfix): Recover moves won’t fail in certain circumstances.
- (RB Bugfix): The Cycling Road guard can no longer be skipped by holding left.
- (RB Bugfix): Transformed captured Pokémon are no longer assumed to be Ditto.
- (RB Bugfix): Poké Doll no longer skips MissingNo.’s battle.
- (RB Bugfix): It is no longer possible to leave Eagulou Park by saving inside, resetting and going out.
- (RB Bugfix) Switch-out messages do not account for underflow.
- (RB Bugfix) Blaine (Joe in Brown) uses Super Potion even when his Pokémon aren’t below 10% health
- (RB Bugfix) Struggle may not function correctly if any move has at least one PP Up.
- (RB Bugfix) Swift will not hit through fly or dig.
- (RB Bugfix) Substitute may leave the user with 0 HP after it’s used.
- (RB Bugfix) HP draining moves and Dream Eater may hit when they shouldn’t.
- (RB Bugfix) PP restoring items do not account for PP Ups when used.
- (RB Bugfix) Bide damage doesn’t get cleared properly in link battles if you are the host.
- (RB Bugfix) Psywave can desync a link battle.
- (RB Bugfix) Fly and Dig do not remove the invulnerable status when prevented from reaching their second stage by paralysis or confusion damage.
- (RB Bugfix) Haze can prevent a Pokémon from attacking after curing freeze.
- (RB Bugfix) Status-curing items remove stat modifiers.
- (RB Bugfix) AI trainer HUD does not update when it uses healing items.
- (RB Bugfix) Move swaps disallowed while transformed.
- (RB Bugfix) Having a stack of 99 items and adding more can cause memory corruption.
- (RB Bugfix) NPCs can be stopped by holding down A at the left side of the Route 12 gate binoculars (route 49-50 gate 2F in brown).
- (RB Bugfix) Smoke puffs from Strength boulders don’t show up correctly.
- (RB Bugfix) Prof. Oak’s lab music can sometimes play with a channel cut off (Tim’s Lab).
- (RB Bugfix) The audio engine may borrow from the high byte of the wrong frequency.
- (TPP-Brown Bugfix): When using transform the sprites disappeared/untransformed.
- (TPP-Brown Bugfix): Sylveon’s seen Pokédex flag not correctly registering in certain circumstances.
- (TPP-Brown Bugfix): Looping on Town Map or when using Fly now correctly works.
- (TPP-Brown Bugfix): Trainer sprite now appears after battle.
- (TPP-Brown Bugfix): Fixed printing of remaining Safari Zone steps in the cave areas.
- (TPP-Brown Bugfix): Town Map shows propper locations.