Pokemon Roaring Red is a Completed GBA Rom Hack made by Caves. Experience a fully rebalanced Kanto with all 386 Pokemon catchable, Fairy type, tougher battles, new moves, and postgame challenges.
Pokemon Roaring Red Completed GBA Rom Hack
- Author: Caves
- Hack Off: FireRed
- Language: English
- Released on: November 02, 2025
- Latest Version: v1.6
- Last Updated On: November 23, 2025
- Status: Completed
Features
- All 386 Pokemon Catchable, including all legendaries.
- Physical/Special Split Introduced.
- Fairy Type Introduced.
- Every major boss battle has been revamped to include Pokemon from all generations and include some more type diversity, with the difficulty ramped up a bit.
- Every single Pokemon has recieved a curated moveset and many pokemon recieved stat buffs, type changes and ability changes. (With my personal rule of rebalancing being no fully evolved Pokemon should have less than 430 BST)
- Every single area has recieved rebalanced encounter tables, with some areas getting wild encounters that didn’t have them before.
- Expanded Postgame in the sevii islands with every fight there being much more difficult with many new boss battles in the postgame, including new Gym Leader Rematches on Seven Island!
- All moves have been rebalanced, with many new moves being introduced aswell as moves from newer generations being brought back.
- Ability to view your teams EVS/IVS/Happiness/Hidden and Secret Power Types by simply pressing A on their stat screen in the summary!
- Some healing items and berries being rebalanced to make them much more impactful at all stages of the game.
- Shiny rate is 1/1000
- Resprited overworld map and Pokemon Sprites, including new trainer sprites for boss battles.
Changelog
V1.6 – Roaring Red Challenge Mode is officially here!
This is a separate patch of the game intended to replace the patch for regular mode. The difficulty is much more akin to a difficulty hack, some things to know:
- Each Gym Leader has 6 Pokémon, and include much more diverse teams and strategies (with some leaders even having Legendary Pokémon as you go on)
- Most Routes will end with a “Route Boss” that will block progression until you beat them, these trainers have difficulty much like the regular boss fights
- There are still no ways to perfect IV’s or change natures, you will be rolling with the Pokémon you catch!
- Challenge mode can be played casually as a more difficult experience but will be especially challenging to nuzlocke I think!
v1.6
Apologies for the sudden patch, was going to push it when challenge mode was done but it turns out the new mandatory fight was broken 😭
All fixed now and added the things I was planning to add when challenge mode releases at some point. Challenge mode is beginning work starting from now.
- Fixed massive bug with jesse and james not moving after beating them infront of the safari zone by moving them inside the gate
- Grass patches added to Celadon and Saffron City
- Changed machops evolution level to match the other trade evos
- Gave golduck psychic by tm like it should have had (aswell as shadow ball for funsies)
- Added an indicator on your hall of fame as to what version and patch you are playing
Screenshots









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