Pokemon Too Many Types 2 is a Completed GBA Rom Hack made by Kobazco. Explore an ambitious Hoenn reimagining featuring 80 Pokemon types, triple-typed Pokemon, new story content, and expanded gameplay systems.
Pokemon Too Many Types 2 Completed GBA Rom Hack
- Author: Kobazco
- Hack Off: Emerald
- Language: English
- Released on: December 20, 2025
- Latest Version: v1.4.0
- Last Updated: December 24, 2025
- Status: Completed
Overview
Pokemon Too Many Types 2 is the ambitious sequel to the original Too Many Types hack, expanding its chaotic concept into a fully reimagined Hoenn adventure. This time, the region has been drastically altered, delivering a fresh and unpredictable Pokemon experience unlike anything before it.
With an incredible 80 total Pokemon types—including 30 brand-new types—Pokemon can now possess up to three types, creating deep, experimental battles and team-building possibilities. Combined with new moves, Mega Evolutions, and a completely new story, Too Many Types 2 pushes Pokemon gameplay into wild new territory.
Synopsis
Two years after the events of Too Many Types 1—also known as Pokemon Emerald—a young trainer moves to Lilycove City. That trainer is you.
Hoenn is still recovering from the devastating Kyogre and Groudon disaster, and the region has changed in unexpected ways. As you begin your journey, you’ll uncover how these events reshaped Hoenn, confront a new villainous team, and discover an overwhelming variety of never-before-seen Pokemon types.
Key Features
- 80 total Pokemon types (30 new to TMT2)
- Pokemon can have up to three types
- 131 brand-new moves
- 17 new Mega Evolutions
- Fully original story with a new villainous team
- Custom post-game content
- Regional Pokedex featuring 398 Pokemon
- DexNav support
- Modern auto-heal feature (press L in the party menu)
- Custom type-boosting icons for every new type
Gameplay Enhancements
- Soft level caps and level scaling
- Randomized trainers based on trainer class to showcase new types
- Important battles (Gym Leaders, Rivals, Elite Four, etc.) remain handcrafted
- EVs removed for streamlined gameplay
- Infinite Rare Candies and Cap Candies
- Press L during battle to view enemy information
Changelog v1.4.0
- MissingNo. now properly gets its Gen 1 learn set (Water Gun, Sky Attack, Pay Day, Bind).
- MissingNo. can now learn every TM & HM.
- MissingNo. now properly displays its dex entry.
- Added a set of failsafes for ?????????? encounters.
- Fixed collision in Meteor Falls to avoid softlocks.
- Corviknight’s typing now matches its documentation in-game.
- Tile layering fixes on several routes.
- Closed off parts of the Safari Zone that were meant to be inaccessible.
- Rayquaza now properly despawns no matter the outcome, and can be re-summoned with the rock in Looker’s house.
- Fixed Kyogre and Groudon respawning with the rock in Looker’s house.
- Looker now has dialogue for every outcome of fighting Arceus.
- Looker now has hints for all 7 Dragon Balls.
- Pokémon with Mega Stones that previously could not Mega Evolve should now be able to Mega Evolve.
- Fixed trainers on Route 129 having the wrong battle portraits.
- AI now properly handles No Retreat / Further Beyond.
- Disabled using Infinite & Cap Candy as a registered Key Item to prevent a bevy of issues. Use it from your bag!
- Disabled the ability to unlock the Battle Frontier.
- Fixed the Fossil Maniac’s dialogue not going away after talking to him and properly unlocking.
- Changed the music in Desert Underpass to the Sinnoh Underground.
Screenshots






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